Ting-Lu

Pokemon Data

Generation: 9

Height: 2.7m

Weight: 699.7kg

Starter Cost: 6

Base Stats:

MaxHP

155

Atk

110

Def

125

SpAtk

55

SpDef

80

Spd

45

Sum

570

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
11202220.51
FLYPSYBUGROCGHODRADARSTEFAI
1020.50.510.512

Ting-Lu Moves learned by level:

1
GHO
-10010-
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
1
NOR
--5-
The user pins the target with a dark, arresting look. The target becomes unable to flee.
1
GRO
358515-
The user traps the target inside a harshly raging sandstorm for four to five turns.
5
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
10
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
15
NOR
651002030
The target is stomped with a big foot. This may also make the target flinch.
20
GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
25
NOR
--20-
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
30
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
35
NOR
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
40
DAR
801001520
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
45
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
50
DAR
-9010-
The user summons a ruinous disaster. This cuts the target's HP in half.
55
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
60
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
65
DAR
-10010-
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
70
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
75
GRO
200305-
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Ting-Lu moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
DAR
559515100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
DAR
8010015100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
GHO
6510010-
This relentless attack does massive damage to a target affected by status conditions.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
DAR
751005-
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
GHO
-10010-
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
GRO
358515-
The user traps the target inside a harshly raging sandstorm for four to five turns.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
801001520
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
STE
-10010-
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.