Swadloon

Pokemon Data

Generation: 5

Height: 0.5m

Weight: 7.3kg

Starter Cost: 3

Base Stats:

MaxHP

55

Atk

63

Def

90

SpAtk

50

SpDef

80

Spd

42

Sum

380

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
140.50.50.2520.520.25
FLYPSYBUGROCGHODRADARSTEFAI
412211111

Evolution Chart:

Lv 20

Friendship: 110

Swadloon Moves learned by level:

Evolution
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
GRA
559525-
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
1
BUG
-9540-
Opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
1
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
1
GRA
-5515-
The user plays a pleasant melody that lulls the target into a deep sleep.
22
BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
29
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
31
BUG
--20-
The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.
36
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
43
NOR
-10015-
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

Swadloon moves learned via TM:

BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
ELE
559515100
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
NOR
509530-
The target is cut with a scythe or claw.
GRA
--10-
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
GRA
5510020-
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
BUG
709010100
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
PSY
10010015-
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
--40-
The user switches places with a party Pokémon in waiting and passes along any stat changes.
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
This attack makes use of nature's power. Its effects vary depending on the user's environment.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
GRA
60-20-
The user scatters curious leaves that chase the target. This attack never misses.
PSY
--20-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
BUG
5010020100
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
GRA
5010020100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.