Shelmet

Pokemon Data

Generation: 5

Height: 0.4m

Weight: 7.7kg

Starter Cost: 3

Type

Bug

Base Stats:

MaxHP

50

Atk

40

Def

85

SpAtk

40

SpDef

65

Spd

25

Sum

305

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
12110.510.510.5
FLYPSYBUGROCGHODRADARSTEFAI
211211111

Evolution Chart:

Item: Linking Cord, Pokemon Unlock: Karrablast

Shelmet Moves learned by level:

1
GRA
2010025-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
1
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
4
POI
401003010
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
8
GHO
--10-
A move that works differently for the Ghost type than for all other types.
12
GRA
4010015-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
16
BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
20
NOR
--10-
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
24
POI
--20-
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
28
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
32
PSY
--10100
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
36
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
40
NOR
--5-
Restoring its own cells, the user restores its own HP by half of its max HP.
44
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
48
FIG
-1005-
The user risks everything to attack its target. The user faints but does damage equal to its HP.

Shelmet moves learned via TM:

BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
BUG
709010100
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
BUG
8010010-
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
POI
901001030
Unsanitary sludge is hurled at the target. This may also poison the target.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
GRO
--20-
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--40-
The user switches places with a party Pokémon in waiting and passes along any stat changes.
NOR
-1005-
The user compels the target to keep using the move it encored for three turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
POI
-10010-
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
PSY
--10100
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
POI
--20-
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
POI
6510010-
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.