Kyurem

Pokemon Data

Generation: 5

Height: 3m

Weight: 325kg

Starter Cost: 8

Base Stats:

MaxHP

125

Atk

130

Def

90

SpAtk

130

SpDef

90

Spd

95

Sum

660

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
110.50.50.51211
FLYPSYBUGROCGHODRADARSTEFAI
111212122

Kyurem Moves learned by level:

1
DRA
601002030
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
1
ROC
60100510
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
1
NOR
-10030-
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
1
ICE
701002010
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
8
NOR
7010020-
The target is attacked with a slash of claws or blades. Critical hits land more easily.
16
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
24
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
32
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
40
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
48
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
56
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
64
PSY
--10-
If opposing Pokémon know any move also known by the user, they are prevented from using it.
72
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
80
ICE
659510100
The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats.
88
ICE
200205-
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.

Kyurem moves learned via TM:

DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
NOR
509530-
The target is cut with a scythe or claw.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
DRA
259020-
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
FLY
409010-
The user slams the target with its wings. The target is hit twice in a row.
DRA
6010015100
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
DRA
--15-
The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
FLY
909515-
The user flies up into the sky and then strikes its target on the next turn.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
STE
70902510
The target is hit with wings of steel. This may also raise the user's Defense stat.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
ICE
--10-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
PSY
--10-
If opposing Pokémon know any move also known by the user, they are prevented from using it.
NOR
5010010-
This attack move varies in power and type depending on the weather.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
ICE
2510030-
The user launches sharp icicles at the target two to five times in a row.
DRA
8010015-
The user slashes the target with huge sharp claws.
DRA
--20-
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
FLY
--5-
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
GHO
7010015-
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
DRA
130905-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
DAR
--15-
The user sharpens its claws to boost its Attack stat and accuracy.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
NOR
4010015-
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
ICE
--10-
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.