Iron Bundle

Pokemon Data

Generation: 9

Height: 0.6m

Weight: 11kg

Starter Cost: 6

Base Stats:

MaxHP

56

Atk

80

Def

114

SpAtk

124

SpDef

60

Spd

136

Sum

570

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
110.5220.25211
FLYPSYBUGROCGHODRADARSTEFAI
111211111

Iron Bundle Moves learned by level:

Memory Mushroom
ELE
--10-
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
1
NOR
-9015-
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
1
WAT
4010025-
The target is blasted with a forceful shot of water.
7
ICE
401002510
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.
14
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
21
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
28
FLY
8010020-
A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
35
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
42
ICE
701002010
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
49
WAT
6010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
56
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
63
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
70
ICE
--10-
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
77
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
84
ICE
--20-
This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
91
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Iron Bundle moves learned via TM:

FAI
90901010
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
ICE
--20-
This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
ICE
8010015-
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
ICE
6010010-
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
FLY
5510015-
The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts.
ELE
--10-
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
WAT
6010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
ICE
751001510
The target is punched with an icy fist. This may also leave the target frozen.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
-1005-
The user compels the target to keep using the move it encored for three turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
FLY
609525-
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
BUG
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
ICE
--10-
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
WAT
5010020100
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.