Eternatus

Pokemon Data

Generation: 8

Height: 100m

Weight: 0kg

Starter Cost: 10

Base Stats:

MaxHP

255

Atk

115

Def

250

SpAtk

125

SpDef

250

Spd

130

Sum

1125

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
10.50.50.50.2520.50.52
FLYPSYBUGROCGHODRADARSTEFAI
120.5112111

Eternatus Moves learned by level:

1
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
1
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
1
POI
501002510
The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
1
DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
8
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
16
POI
6510010-
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
24
DRA
--20-
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
32
POI
701002010
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
40
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
48
FIR
901001510
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
56
DRA
1001005-
The user unleashes a strong beam from its core. This move deals twice the damage if the target is over level 200.
64
PSY
--20-
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
72
NOR
--5-
Restoring its own cells, the user restores its own HP by half of its max HP.
80
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
88
DRA
160905-
This is Eternatus's most powerful attack in its original form. The user can't move on the next turn.

Eternatus moves learned via TM:

DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FIR
7510010100
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
POI
-10020-
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
ROC
1209010100
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
DRA
8510010-
The target is attacked with a shock wave generated by the user's gaping mouth.
FLY
909515-
The user flies up into the sky and then strikes its target on the next turn.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
FIR
901001510
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
FIR
358515-
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
FIR
11085510
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
POI
901001030
Unsanitary sludge is hurled at the target. This may also poison the target.
DRA
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
PSY
--20-
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
POI
501002510
The user hits the target with its tail. This may also poison the target. Critical hits land more easily.
DRA
--20-
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
PSY
--5-
This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
POI
--20-
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
POI
801002030
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
DRA
130905-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
POI
701002010
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
POI
12080530
The user shoots filthy garbage at the target to attack. This may also poison the target.
POI
6510010-
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
POI
951001010
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.