Eldegoss

Pokemon Data

Generation: 8

Height: 0.5m

Weight: 2.5kg

Starter Cost: 3

Type

Grass

Base Stats:

MaxHP

60

Atk

50

Def

90

SpAtk

80

SpDef

120

Spd

60

Sum

460

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
120.50.50.52120.5
FLYPSYBUGROCGHODRADARSTEFAI
212111111

Evolution Chart:

Eldegoss Moves learned by level:

Evolution
GRA
-10040-
The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats.
1
NOR
-5515-
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
1
NOR
5010040100
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat.
1
NOR
-10020-
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
1
GRA
4010040-
The user attacks by pelting the target with leaves.
12
GRA
559525-
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
16
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
23
GRA
65901050
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
28
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
34
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
40
GRA
--5-
The user releases a soothing scent that heals all status conditions affecting the user's party.
46
GRA
130905-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
52
GRA
--10-
The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.

Eldegoss moves learned via TM:

GRA
--10-
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
BUG
9010015-
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
NOR
9010010-
The user lets loose a horribly echoing shout with the power to inflict damage.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
GRA
5510020-
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--30-
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
NOR
5010010-
This attack move varies in power and type depending on the weather.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
GRA
60-20-
The user scatters curious leaves that chase the target. This attack never misses.
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
GRA
130905-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.