Doduo

Pokemon Data

Generation: 1

Height: 1.4m

Weight: 39.2kg

Starter Cost: 4

Base Stats:

MaxHP

35

Atk

85

Def

45

SpAtk

35

SpDef

35

Spd

75

Sum

310

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
11120.52110
FLYPSYBUGROCGHODRADARSTEFAI
110.5201111

Evolution Chart:

Lv 31

Form:

Doduo Moves learned by level:

1
NOR
-10040-
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
1
FLY
3510035-
The target is jabbed with a sharply pointed beak or horn.
5
NOR
4010030-
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
9
NOR
158520-
The target is jabbed repeatedly with a horn or beak two to five times in a row.
14
FLY
6010020-
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
19
NOR
359010-
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
23
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
27
NOR
9010010-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
30
NOR
--30-
The user applies pressure to stress points, sharply boosting one of its or its allies' stats.
33
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
36
FLY
8010020-
A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
39
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
43
NOR
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.

Doduo moves learned via TM:

NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FLY
909515-
The user flies up into the sky and then strikes its target on the next turn.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ICE
--30-
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
801001020
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
STE
70902510
The target is hit with wings of steel. This may also raise the user's Defense stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
9010010-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
FLY
-10015-
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
FLY
609525-
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
FLY
--5-
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
FLY
6010020-
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
FLY
12010015-
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
NOR
4010015-
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.