Carvanha

Pokemon Data

Generation: 3

Height: 0.8m

Weight: 20.8kg

Starter Cost: 3

Base Stats:

MaxHP

45

Atk

90

Def

20

SpAtk

65

SpDef

20

Spd

65

Sum

305

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
10.50.5220.5211
FLYPSYBUGROCGHODRADARSTEFAI
10210.510.50.52

Evolution Chart:

Lv 30

Carvanha Moves learned by level:

1
WAT
4010020-
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
4
POI
501001550
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
8
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
12
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
16
DAR
601002530
The target is bitten with viciously sharp fangs. This may also make the target flinch.
20
ICE
65951510
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
24
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
28
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
32
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
36
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
40
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
44
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Carvanha moves learned via TM:

NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
DAR
559515100
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
DRA
259020-
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
WAT
801001530
The user shoots boiling hot water at its target. This may also leave the target with a burn.
PSY
8510010-
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
WAT
6010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
--30-
The user takes a deep breath and focuses so that critical hits land more easily.
WAT
801001520
The user charges at the target and may make it flinch.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
-9010-
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
-10010-
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-10010-
The user frightens the target with a scary face to harshly lower its Speed stat.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
NOR
9010010-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
ICE
--10-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
DAR
-10015-
The user torments and enrages the target, making it incapable of using the same move twice in a row.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
FLY
8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
6010010-
If the target has already taken some damage in the same turn, this attack's power is doubled.
DAR
801001520
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
ICE
65951510
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.