Bewear

Pokemon Data

Generation: 7

Height: 2.1m

Weight: 135kg

Starter Cost: 3

Base Stats:

MaxHP

120

Atk

125

Def

80

SpAtk

55

SpDef

60

Spd

60

Sum

500

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
111111211
FLYPSYBUGROCGHODRADARSTEFAI
220.50.5010.512

Evolution Chart:

Lv 27

Form:

Bewear Moves learned by level:

Evolution
NOR
158520-
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
-10030-
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
1
FAI
-10030-
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
12
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
16
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
20
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
24
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
30
NOR
-10015-
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
36
FIG
1009010-
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
42
NOR
12010010-
The user rampages and attacks for two to three turns. The user then becomes confused.
48
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
54
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
60
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.

Bewear moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
DAR
8510010-
The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage.
GRO
959510-
The user fiercely attacks the target using its entire body.
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
FAI
-10020-
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
FIG
7510010-
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
FIG
--10-
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
NOR
808520-
The target is slugged by a punch thrown with muscle-packed power.
ICE
751001510
The target is punched with an icy fist. This may also leave the target frozen.
ELE
751001510
The target is punched with an electrified fist. This may also leave the target with paralysis.
NOR
120755-
The target is attacked by a kick launched with muscle-packed power.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
--20-
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
FIG
15010020-
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
DAR
-10020-
The target is taunted into a rage that allows it to use only attack moves for three turns.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
FIG
6010010-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
DRA
8010015-
The user slashes the target with huge sharp claws.
FIG
--20-
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
DAR
5010010-
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
DAR
-10010-
The user flings its held item at the target to attack. This move's power and effects depend on the item.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
GHO
7010015-
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
FIG
6510020100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.