Aegislash

Pokemon Data

Generation: 6

Height: 1.7m

Weight: 53kg

Starter Cost: 4

Base Stats:

MaxHP

60

Atk

140

Def

50

SpAtk

140

SpDef

50

Spd

60

Sum

500

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
02110.50.5002
FLYPSYBUGROCGHODRADARSTEFAI
0.50.50.250.520.520.50.5

Evolution Chart:

Lv 35

Item: Dusk Stone

Aegislash Moves learned by level:

Evolution
STE
--10-
The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact.
1
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
1
DAR
4010020-
The power of this attack move is doubled if it's used on a target that's switching out of battle.
1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
7010020-
The target is attacked with a slash of claws or blades. Critical hits land more easily.
1
BUG
409520-
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
1
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
1
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
1
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
1
PSY
--10-
The user employs its psychic power to switch its Attack stat with its Defense stat.
1
DAR
7010015-
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
1
GHO
4010030-
The user extends its shadow and attacks the target from behind. This move always goes first.
1
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
1
ROC
150805-
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.
1
STE
--15-
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
1
NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
1
FIG
9010015-
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.

Aegislash moves learned via TM:

NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
FIG
9010015-
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
509530-
The target is cut with a scythe or claw.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
GRA
12510010-
In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
DAR
6010020-
The user swings its body around violently to inflict damage on everything in its vicinity.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
STE
140955-
The user fires a beam of steel that it collected from its entire body. This also damages the user.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FLY
75951530
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
FIG
-10015-
An all-out attack that becomes more powerful the less HP the user has.
GHO
-10010-
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
4010040-
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
GHO
801001520
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
FIG
7510015-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
STE
-8540-
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
FLY
60-20-
The user confounds the target with speed, then slashes. This attack never misses.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
STE
-1005-
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
FIG
1201005-
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
GHO
7010015-
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
PSY
7010020-
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
STE
801001010
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.