PokeRogue Game
Home
Pokédex
Moves
Biomes
Abilities
Tools
Home
Pokédex
Moves
Biomes
Abilities
Tools
English
中文(简体)
中文(繁體)
Español
Italiano
Français
Deutsch
Português(BR)
한국어
English
中文(简体)
中文(繁體)
Español
Italiano
Français
Deutsch
Português(BR)
한국어
Pokémon Moves in PokéRogue
Select type
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Select category
Physical
Special
Status
Search
Name ↑
Type
Category
Power
Acc
PP
Chance(%)
Description
Tera Blast
Normal
NOR
Special
80
100
10
-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Silk Trap
Bug
BUG
Status
-
-
10
-
The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Axe Kick
Fighting
FIG
Physical
120
90
10
30
The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.
Last Respects
Ghost
GHO
Physical
50
100
10
-
The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.
Lumina Crash
Psychic
PSY
Special
80
100
10
100
The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.
Order Up
Dragon
DRA
Physical
80
100
10
100
The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form.
Jet Punch
Water
WAT
Physical
60
100
15
-
The user summons a torrent around its fist and punches at blinding speed. This move always goes first.
Spicy Extract
Grass
GRA
Status
-
-
15
-
The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.
Spin Out
Steel
STE
Physical
100
100
5
-
The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat.
Population Bomb
Normal
NOR
Physical
20
90
10
-
The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row.
Ice Spinner
Ice
ICE
Physical
80
100
15
-
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Glaive Rush
Dragon
DRA
Physical
120
100
5
-
The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn.
Revival Blessing
Normal
NOR
Status
-
-
1
-
The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP.
Salt Cure
Rock
ROC
Physical
40
100
15
100
The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move.
Triple Dive
Water
WAT
Physical
30
95
10
-
The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.
Mortal Spin
Poison
POI
Physical
30
100
15
100
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon.
Doodle
Normal
NOR
Status
-
100
10
-
The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target.
Fillet Away
Normal
NOR
Status
-
-
10
-
The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.
Kowtow Cleave
Dark
DAR
Physical
85
-
10
-
The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses.
Flower Trick
Grass
GRA
Physical
70
-
10
100
The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit.
Torch Song
Fire
FIR
Special
80
100
10
100
The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.
Aqua Step
Water
WAT
Physical
80
100
10
100
The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.
Raging Bull
Normal
NOR
Physical
90
100
10
-
The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect.
Make It Rain
Steel
STE
Special
120
100
5
-
The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle.
Psyblade
Psychic
PSY
Physical
80
100
15
-
The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.
Hydro Steam
Water
WAT
Special
80
100
15
-
The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent.
Ruination
Dark
DAR
Special
-
90
10
-
The user summons a ruinous disaster. This cuts the target's HP in half.
Collision Course
Fighting
FIG
Physical
100
100
5
-
The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit.
Electro Drift
Electric
ELE
Special
100
100
5
-
The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit.
Shed Tail
Normal
NOR
Status
-
-
10
-
The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.
Chilly Reception
Ice
ICE
Status
-
-
10
-
The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.
Tidy Up
Normal
NOR
Status
-
-
10
-
The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats.
Snowscape
Ice
ICE
Status
-
-
10
-
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Pounce
Bug
BUG
Physical
50
100
20
100
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
Trailblaze
Grass
GRA
Physical
50
100
20
100
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Chilling Water
Water
WAT
Special
50
100
20
100
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Hyper Drill
Normal
NOR
Physical
100
100
5
-
The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.
Twin Beam
Psychic
PSY
Special
40
100
10
-
The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.
Rage Fist
Ghost
GHO
Physical
50
100
10
-
The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
Armor Cannon
Fire
FIR
Special
120
100
5
-
The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats.
Bitter Blade
Fire
FIR
Physical
90
100
10
-
The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.
Double Shock
Electric
ELE
Physical
120
100
5
-
The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type.
Gigaton Hammer
Steel
STE
Physical
160
100
5
-
The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row.
Comeuppance
Dark
DAR
Physical
-
100
10
-
The user retaliates with much greater force against the opponent that last inflicted damage on it.
Aqua Cutter
Water
WAT
Physical
70
100
20
-
The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.
Blazing Torque
Fire
FIR
Physical
80
100
10
30
The user revs their blazing engine into the target. This may also leave the target with a burn.
Wicked Torque
Dark
DAR
Physical
80
100
10
10
The user revs their engine into the target with malicious intent. This may put the target to sleep.
Noxious Torque
Poison
POI
Physical
100
100
10
30
The user revs their poisonous engine into the target. This may also poison the target.
Combat Torque
Fighting
FIG
Physical
100
100
10
30
The user revs their engine forcefully into the target. This may also leave the target with paralysis.
Magical Torque
Fairy
FAI
Physical
100
100
10
30
The user revs their fae-like engine into the target. This may also confuse the target.
«
15
16
17
18
19
»