PokeRogue Game
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Pokémon Moves in PokéRogue
Select type
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Select category
Physical
Special
Status
Search
Name ↑
Type
Category
Power
Acc
PP
Chance(%)
Description
Geomancy
Fairy
FAI
Status
-
-
10
-
The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
Magnetic Flux
Electric
ELE
Status
-
-
20
-
The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.
Happy Hour
Normal
NOR
Status
-
-
30
-
Using Happy Hour doubles the amount of prize money received after battle.
Electric Terrain
Electric
ELE
Status
-
-
10
-
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
Dazzling Gleam
Fairy
FAI
Special
80
100
10
-
The user damages opposing Pokémon by emitting a powerful flash.
Celebrate
Normal
NOR
Status
-
-
40
-
The Pokémon congratulates you on your special day!
Hold Hands
Normal
NOR
Status
-
-
40
-
The user and an ally hold hands. This makes them very happy.
Baby-Doll Eyes
Fairy
FAI
Status
-
100
30
-
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
Nuzzle
Electric
ELE
Physical
20
100
20
100
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
Hold Back
Normal
NOR
Physical
40
100
40
-
The user holds back when it attacks, and the target is left with at least 1 HP.
Infestation
Bug
BUG
Special
20
100
20
-
The target is infested and attacked for four to five turns. The target can't flee during this time.
Power-Up Punch
Fighting
FIG
Physical
40
100
20
100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Oblivion Wing
Flying
FLY
Special
80
100
10
-
The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.
Thousand Arrows
Ground
GRO
Physical
90
100
10
-
This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.
Thousand Waves
Ground
GRO
Physical
90
100
10
-
The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle.
Land's Wrath
Ground
GRO
Physical
90
100
10
-
The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.
Light of Ruin
Fairy
FAI
Special
140
90
5
-
Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.
Origin Pulse
Water
WAT
Special
110
85
10
-
The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
Precipice Blades
Ground
GRO
Physical
120
85
10
-
The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.
Dragon Ascent
Flying
FLY
Physical
120
100
5
-
After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.
Hyperspace Fury
Dark
DAR
Physical
100
-
5
-
Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.
Breakneck Blitz
Normal
NOR
Physical
-
-
1
-
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Breakneck Blitz
Normal
NOR
Special
-
-
1
-
Dummy Data
All-Out Pummeling
Fighting
FIG
Physical
-
-
1
-
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
All-Out Pummeling
Fighting
FIG
Special
-
-
1
-
Dummy Data
Supersonic Skystrike
Flying
FLY
Physical
-
-
1
-
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike
Flying
FLY
Special
-
-
1
-
Dummy Data
Acid Downpour
Poison
POI
Physical
-
-
1
-
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Acid Downpour
Poison
POI
Special
-
-
1
-
Dummy Data
Tectonic Rage
Ground
GRO
Physical
-
-
1
-
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Tectonic Rage
Ground
GRO
Special
-
-
1
-
Dummy Data
Continental Crush
Rock
ROC
Physical
-
-
1
-
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Continental Crush
Rock
ROC
Special
-
-
1
-
Dummy Data
Savage Spin-Out
Bug
BUG
Physical
-
-
1
-
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Savage Spin-Out
Bug
BUG
Special
-
-
1
-
Dummy Data
Never-Ending Nightmare
Ghost
GHO
Physical
-
-
1
-
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Never-Ending Nightmare
Ghost
GHO
Special
-
-
1
-
Dummy Data
Corkscrew Crash
Steel
STE
Physical
-
-
1
-
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Corkscrew Crash
Steel
STE
Special
-
-
1
-
Dummy Data
Inferno Overdrive
Fire
FIR
Physical
-
-
1
-
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Inferno Overdrive
Fire
FIR
Special
-
-
1
-
Dummy Data
Hydro Vortex
Water
WAT
Physical
-
-
1
-
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Hydro Vortex
Water
WAT
Special
-
-
1
-
Dummy Data
Bloom Doom
Grass
GRA
Physical
-
-
1
-
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Bloom Doom
Grass
GRA
Special
-
-
1
-
Dummy Data
Gigavolt Havoc
Electric
ELE
Physical
-
-
1
-
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Gigavolt Havoc
Electric
ELE
Special
-
-
1
-
Dummy Data
Shattered Psyche
Psychic
PSY
Physical
-
-
1
-
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Shattered Psyche
Psychic
PSY
Special
-
-
1
-
Dummy Data
Subzero Slammer
Ice
ICE
Physical
-
-
1
-
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
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