Pokémon Moves in PokéRogue

FIG
--15-
The user protects itself and its allies from priority moves.
PSY
--15-
The user teleports using a strange power and switches places with one of its allies.
WAT
801001530
The user shoots boiling hot water at its target. This may also leave the target with a burn.
NOR
--15-
The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.
PSY
--10-
The user emits a healing pulse that restores the target's HP by up to half of its max HP.
GHO
6510010-
This relentless attack does massive damage to a target affected by status conditions.
FLY
6010010-
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
STE
--10-
The user rotates its gears, raising its Attack stat and sharply raising its Speed stat.
FIG
609010-
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
FIR
6010015-
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
DAR
-10015-
The user suppresses the target and makes its move go last.
FLY
5510015-
The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts.
NOR
--15-
The user reflects the target's type, making the user the same type as the target.
NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
FIG
-1005-
The user risks everything to attack its target. The user faints but does damage equal to its HP.
NOR
--15-
The user passes its held item to the target when the target isn't holding an item.
FIR
100505100
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
WAT
8010010-
A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.
FIR
8010010-
A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
GRA
8010010-
A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.
ELE
7010020-
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
ICE
609010100
The user blows its cold breath on the target. This attack always results in a critical hit.
DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
NOR
--30-
The user is roused, and its Attack and Sp. Atk stats increase.
ELE
559515100
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
ELE
9010015-
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
GRO
809510-
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
DRA
409015-
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
PSY
601002530
The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.
GRA
7510010-
The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
FIG
9010015-
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
WAT
75951050
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
FIR
-10010-
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
GRA
65901050
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
BUG
651002030
The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.
GRA
--10-
The user protects itself by wrapping its body in soft cotton, which drastically raises the user's Defense stat.
DAR
85951040
The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy.
PSY
10010010-
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
NOR
258510-
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
FLY
110701030
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
NOR
12010015-
The user charges its head into its target, using its powerful guard hair. This also damages the user a little.
STE
508515-
The user attacks by throwing steel gears at its target twice.
FIR
100100530
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
NOR
1201005-
The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds.
NOR
751001010
The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.
FIG
8510010-
The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.
ICE
659510100
The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats.
ELE
13085520
The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.