PokeRogue Game
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Pokémon Moves in PokéRogue
Select type
Normal
Fighting
Flying
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Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Select category
Physical
Special
Status
Search
Name ↑
Type
Category
Power
Acc
PP
Chance(%)
Description
Future Sight
Psychic
PSY
Special
120
100
10
-
Two turns after this move is used, a hunk of psychic energy attacks the target.
Whirlpool
Water
WAT
Special
35
85
15
-
The user traps the target in a violent swirling whirlpool for four to five turns.
Uproar
Normal
NOR
Special
90
100
10
-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Spit Up
Normal
NOR
Special
-
-
10
-
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Heat Wave
Fire
FIR
Special
95
90
10
10
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Eruption
Fire
FIR
Special
150
100
5
-
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
Luster Purge
Psychic
PSY
Special
95
100
5
50
The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.
Mist Ball
Psychic
PSY
Special
95
100
5
50
A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.
Hyper Voice
Normal
NOR
Special
90
100
10
-
The user lets loose a horribly echoing shout with the power to inflict damage.
Blast Burn
Fire
FIR
Special
150
90
5
-
The target is razed by a fiery explosion. The user can't move on the next turn.
Hydro Cannon
Water
WAT
Special
150
90
5
-
The target is hit with a watery blast. The user can't move on the next turn.
Weather Ball
Normal
NOR
Special
50
100
10
-
This attack move varies in power and type depending on the weather.
Air Cutter
Flying
FLY
Special
60
95
25
-
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
Overheat
Fire
FIR
Special
130
90
5
-
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
Silver Wind
Bug
BUG
Special
60
100
5
10
The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.
Water Spout
Water
WAT
Special
150
100
5
-
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
Signal Beam
Bug
BUG
Special
75
100
15
10
The user attacks with a sinister beam of light. This may also confuse the target.
Extrasensory
Psychic
PSY
Special
80
100
20
10
The user attacks with an odd, unseeable power. This may also make the target flinch.
Sheer Cold
Ice
ICE
Special
200
20
5
-
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.
Muddy Water
Water
WAT
Special
90
85
10
30
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Frenzy Plant
Grass
GRA
Special
150
90
5
-
The user slams the target with the roots of an enormous tree. The user can't move on the next turn.
Mud Shot
Ground
GRO
Special
55
95
15
100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Magical Leaf
Grass
GRA
Special
60
-
20
-
The user scatters curious leaves that chase the target. This attack never misses.
Shock Wave
Electric
ELE
Special
60
-
20
-
The user strikes the target with a quick jolt of electricity. This attack never misses.
Water Pulse
Water
WAT
Special
60
100
20
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Doom Desire
Steel
STE
Special
140
100
5
-
Two turns after this move is used, a concentrated bundle of light blasts the target.
Psycho Boost
Psychic
PSY
Special
140
90
5
-
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
Brine
Water
WAT
Special
65
100
10
-
If the target's HP is half or less, this attack will hit with double the power.
Trump Card
Normal
NOR
Special
-
-
5
-
The fewer PP this move has, the greater its power.
Wring Out
Normal
NOR
Special
-
100
5
-
The user powerfully wrings the target. The more HP the target has, the greater the move's power.
Aura Sphere
Fighting
FIG
Special
80
-
20
-
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Dark Pulse
Dark
DAR
Special
80
100
15
20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Air Slash
Flying
FLY
Special
75
95
15
30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Bug Buzz
Bug
BUG
Special
90
100
10
10
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
Dragon Pulse
Dragon
DRA
Special
85
100
10
-
The target is attacked with a shock wave generated by the user's gaping mouth.
Power Gem
Rock
ROC
Special
80
100
20
-
The user attacks with a ray of light that sparkles as if it were made of gemstones.
Vacuum Wave
Fighting
FIG
Special
40
100
30
-
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Focus Blast
Fighting
FIG
Special
120
70
5
10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Energy Ball
Grass
GRA
Special
90
100
10
10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Earth Power
Ground
GRO
Special
90
100
10
10
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Mud Bomb
Ground
GRO
Special
65
85
10
30
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.
Mirror Shot
Steel
STE
Special
65
85
10
30
The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy.
Flash Cannon
Steel
STE
Special
80
100
10
10
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
Draco Meteor
Dragon
DRA
Special
130
90
5
-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
Discharge
Electric
ELE
Special
80
100
15
30
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Lava Plume
Fire
FIR
Special
80
100
15
30
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Leaf Storm
Grass
GRA
Special
130
90
5
-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
Grass Knot
Grass
GRA
Special
-
100
20
-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Chatter
Flying
FLY
Special
65
100
20
100
The user attacks the target with sound waves of deafening chatter. This confuses the target.
Judgment
Normal
NOR
Special
100
100
10
-
The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.
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