Pokémon Moves in PokéRogue

FLY
5510015-
The user nimbly strikes the target. The fewer held items, the higher the damage it inflicts.
NOR
701005-
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
DRA
609010-
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ELE
9010015-
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
GRO
809510-
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
DRA
409015-
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
PSY
601002530
The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.
GRA
7510010-
The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
FIG
9010015-
The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
WAT
75951050
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
FIR
-10010-
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
BUG
651002030
The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.
NOR
258510-
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
NOR
12010015-
The user charges its head into its target, using its powerful guard hair. This also damages the user a little.
STE
508515-
The user attacks by throwing steel gears at its target twice.
ELE
13085520
The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.
ICE
14090530
On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.
ICE
85901030
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
FIR
180955-
With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats.
ELE
1001005-
The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame.
FIG
1009510-
The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
BUG
5010025-
When the user knocks out a target with this move, the user's Attack stat rises drastically.
GHO
9010010-
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
GRA
9010015-
The user stirs up a violent petal blizzard and attacks everything around it.
FAI
90901010
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
ROC
10095550
The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user's Defense stat.
ELE
2010020100
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
NOR
4010040-
The user holds back when it attacks, and the target is left with at least 1 HP.
FIG
4010020100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
GRO
9010010-
This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.
GRO
9010010-
The user attacks with a wave that crawls along the ground. Those it hits can't flee from battle.
GRO
9010010-
The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.
GRO
1208510-
The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.
FLY
1201005-
After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.
DAR
100-5-
Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls.
NOR
--1-
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
FIG
--1-
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
FLY
--1-
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
POI
--1-
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
GRO
--1-
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
ROC
--1-
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
BUG
--1-
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
GHO
--1-
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
STE
--1-
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
FIR
--1-
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
WAT
--1-
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
GRA
--1-
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
ELE
--1-
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
PSY
--1-
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.