Relicanth

Pokemon Data

Generation: 3

Height: 1m

Weight: 23.4kg

Starter Cost: 4

Base Stats:

MaxHP

100

Atk

90

Def

130

SpAtk

45

SpDef

65

Spd

55

Sum

485

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.50.251240.520.52
FLYPSYBUGROCGHODRADARSTEFAI
0.511111111

Relicanth Moves learned by level:

1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
--30-
The user stiffens all the muscles in its body to raise its Defense stat.
5
WAT
4010025-
The target is blasted with a forceful shot of water.
10
ROC
60100510
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
15
NOR
--10-
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
20
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
25
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
30
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
35
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
40
NOR
-10015-
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
45
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
50
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
55
ROC
150805-
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Relicanth moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
DRA
259020-
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
ROC
1209010100
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
FIG
8010010-
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
WAT
801001530
The user shoots boiling hot water at its target. This may also leave the target with a burn.
GRO
7510010-
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
WAT
801001520
The user charges at the target and may make it flinch.
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
ICE
--10-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
WAT
90851030
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
FLY
8585530
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
PSY
--20-
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ROC
259010-
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
ROC
--20-
The user polishes its body to reduce drag. This sharply raises the Speed stat.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
ROC
5010015100
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.