Lileep

Pokemon Data

Generation: 3

Height: 1m

Weight: 23.8kg

Starter Cost: 3

Base Stats:

MaxHP

66

Atk

41

Def

77

SpAtk

61

SpDef

87

Spd

23

Sum

355

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.5110.512211
FLYPSYBUGROCGHODRADARSTEFAI
112111121

Evolution Chart:

Lv 40

Form:

Lileep Moves learned by level:

1
NOR
159020-
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
1
GHO
301001530
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
1
NOR
101003510
The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.
4
POI
401003010
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
8
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
12
GRA
--20-
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
16
ROC
60100510
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
20
GRA
4010015-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
24
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
28
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
32
POI
-10010-
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
36
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
41
NOR
--20-
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
41
NOR
--10-
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
41
NOR
--10-
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
44
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Lileep moves learned via TM:

NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
ROC
1209010100
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
PSY
--20-
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
POI
901001030
Unsanitary sludge is hurled at the target. This may also poison the target.
GRO
2010010100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--20-
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
--10-
The user hypnotizes itself into copying any stat change made by the target.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
ROC
259010-
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
POI
-10010-
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
ROC
--20-
The user polishes its body to reduce drag. This sharply raises the Speed stat.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
ROC
5010015100
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.