Cherrim

Pokemon Data

Generation: 4

Height: 0.5m

Weight: 9.3kg

Starter Cost: 3

Type

Grass

Base Stats:

MaxHP

70

Atk

60

Def

70

SpAtk

87

SpDef

78

Spd

85

Sum

450

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
120.50.50.52120.5
FLYPSYBUGROCGHODRADARSTEFAI
212111111

Evolution Chart:

Lv 25

Cherrim Moves learned by level:

Evolution
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
--20-
The user's body grows all at once, raising the Attack and Sp. Atk stats.
1
NOR
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
1
FAI
--10-
The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power.
1
GRA
4010040-
The user attacks by pelting the target with leaves.
15
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
20
GRA
60-20-
The user scatters curious leaves that chase the target. This attack never misses.
28
GRA
-9010-
A seed is planted on the target. It steals some HP from the target every turn.
34
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
41
GRA
9010015-
The user stirs up a violent petal blizzard and attacks everything around it.
48
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
55
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
62
GRA
12010010-
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

Cherrim moves learned via TM:

NOR
--20-
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
GRA
9010015-
The user stirs up a violent petal blizzard and attacks everything around it.
FAI
5010010-
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
GRA
--10-
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
FAI
90901010
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
GRA
12510010-
In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
BUG
9010015-
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
GRA
8010015-
The user slams a barrage of hard-shelled seeds down on the target from above.
FAI
8010010-
The user damages opposing Pokémon by emitting a powerful flash.
GRA
5510020-
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--25-
The user creates a protective field that prevents status conditions for five turns.
GRA
--5-
The user restores its own HP. The amount of HP regained varies with the weather.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
--20-
This attack makes use of nature's power. Its effects vary depending on the user's environment.
NOR
--20-
The user assists an ally by boosting the power of that ally's attack.
NOR
5010010-
This attack move varies in power and type depending on the weather.
GRA
2510030-
The user forcefully shoots seeds at the target two to five times in a row.
GRA
60-20-
The user scatters curious leaves that chase the target. This attack never misses.
GRA
-10010-
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
GRA
-10020-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.