PokeRogue Game
Home
Pokédex
Moves
Biomes
Abilities
Tools
Home
Pokédex
Moves
Biomes
Abilities
Tools
English
中文(简体)
中文(繁體)
Español
Italiano
Français
Deutsch
Português(BR)
한국어
English
中文(简体)
中文(繁體)
Español
Italiano
Français
Deutsch
Português(BR)
한국어
Pokémon Moves in PokéRogue
Select type
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Select category
Physical
Special
Status
Search
Name ↑
Type
Category
Power
Acc
PP
Chance(%)
Description
Beat Up
Dark
DAR
Physical
-
100
10
-
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Fake Out
Normal
NOR
Physical
40
100
10
100
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
Uproar
Normal
NOR
Special
90
100
10
-
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Stockpile
Normal
NOR
Status
-
-
20
-
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Spit Up
Normal
NOR
Special
-
-
10
-
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Swallow
Normal
NOR
Status
-
-
10
-
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Heat Wave
Fire
FIR
Special
95
90
10
10
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Hail
Ice
ICE
Status
-
-
10
-
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
Torment
Dark
DAR
Status
-
100
15
-
The user torments and enrages the target, making it incapable of using the same move twice in a row.
Flatter
Dark
DAR
Status
-
100
15
-
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.
Will-O-Wisp
Fire
FIR
Status
-
85
15
-
The user shoots a sinister flame at the target to inflict a burn.
Memento
Dark
DAR
Status
-
100
10
-
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Facade
Normal
NOR
Physical
70
100
20
-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Focus Punch
Fighting
FIG
Physical
150
100
20
-
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Smelling Salts
Normal
NOR
Physical
70
100
10
-
This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.
Follow Me
Normal
NOR
Status
-
-
20
-
The user draws attention to itself, making all targets take aim only at the user.
Nature Power
Normal
NOR
Status
-
-
20
-
This attack makes use of nature's power. Its effects vary depending on the user's environment.
Charge
Electric
ELE
Status
-
-
20
-
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
Taunt
Dark
DAR
Status
-
100
20
-
The target is taunted into a rage that allows it to use only attack moves for three turns.
Helping Hand
Normal
NOR
Status
-
-
20
-
The user assists an ally by boosting the power of that ally's attack.
Trick
Psychic
PSY
Status
-
100
10
-
The user catches the target off guard and swaps its held item with its own.
Role Play
Psychic
PSY
Status
-
-
10
-
The user mimics the target completely, copying the target's Ability.
Wish
Normal
NOR
Status
-
-
10
-
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
Assist
Normal
NOR
Status
-
-
20
-
The user hurriedly and randomly uses a move among those known by ally Pokémon.
Ingrain
Grass
GRA
Status
-
-
20
-
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
Superpower
Fighting
FIG
Physical
120
100
5
-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
Magic Coat
Psychic
PSY
Status
-
-
15
-
Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
Recycle
Normal
NOR
Status
-
-
10
-
The user recycles a held item that has been used in battle so it can be used again.
Revenge
Fighting
FIG
Physical
60
100
10
-
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Brick Break
Fighting
FIG
Physical
75
100
15
-
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Yawn
Normal
NOR
Status
-
-
10
-
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Knock Off
Dark
DAR
Physical
65
100
20
-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Endeavor
Normal
NOR
Physical
-
100
5
-
This attack move cuts down the target's HP to equal the user's HP.
Eruption
Fire
FIR
Special
150
100
5
-
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
Skill Swap
Psychic
PSY
Status
-
-
10
-
The user employs its psychic power to exchange Abilities with the target.
Imprison
Psychic
PSY
Status
-
-
10
-
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Refresh
Normal
NOR
Status
-
-
20
-
The user rests to cure itself of poisoning, a burn, or paralysis.
Grudge
Ghost
GHO
Status
-
-
5
-
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Snatch
Dark
DAR
Status
-
-
10
-
The user steals the effects of any attempts to use a healing or stat-changing move.
Secret Power
Normal
NOR
Physical
70
100
20
30
The additional effects of this attack depend upon where it was used.
Dive
Water
WAT
Physical
80
100
10
-
Diving on the first turn, the user floats up and attacks on the next turn.
Arm Thrust
Fighting
FIG
Physical
15
100
20
-
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
Camouflage
Normal
NOR
Status
-
-
20
-
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
Tail Glow
Bug
BUG
Status
-
-
20
-
The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.
Luster Purge
Psychic
PSY
Special
95
100
5
50
The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.
Mist Ball
Psychic
PSY
Special
95
100
5
50
A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.
Feather Dance
Flying
FLY
Status
-
100
15
-
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Teeter Dance
Normal
NOR
Status
-
100
20
-
The user performs a wobbly dance that confuses the Pokémon around it.
Blaze Kick
Fire
FIR
Physical
85
90
10
10
The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.
Mud Sport
Ground
GRO
Status
-
-
15
-
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
«
3
4
5
6
7
8
9
»