Venonat

Pokemon Data

Generation: 1

Height: 1m

Weight: 30kg

Starter Cost: 2

Base Stats:

MaxHP

60

Atk

55

Def

50

SpAtk

40

SpDef

55

Spd

45

Sum

305

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
12110.2510.250.51
FLYPSYBUGROCGHODRADARSTEFAI
220.5211110.5

Evolution Chart:

Lv 31

Venonat Moves learned by level:

1
NOR
4010035-
A physical attack in which the user charges and slams into the target with its whole body.
1
NOR
-10020-
For four turns, this move prevents the target from using the move it last used.
5
NOR
-5520-
The user generates odd sound waves from its body that confuse the target.
11
PSY
501002510
The target is hit by a weak telekinetic force. This may also confuse the target.
13
POI
-7535-
The user scatters a cloud of poisonous dust that poisons the target.
17
PSY
651002010
The target is attacked with a peculiar ray. This may also leave the target confused.
23
GRA
-7530-
The user scatters a cloud of numbing powder that paralyzes the target.
25
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
29
GRA
-7515-
The user scatters a big cloud of sleep-inducing dust around the target.
35
BUG
8010010-
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
37
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
41
POI
501001550
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
47
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.

Venonat moves learned via TM:

BUG
5010020100
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
GHO
-10015-
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
BUG
8010015100
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
GRA
7510010-
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
BUG
901001010
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
BUG
2010020-
The target is infested and attacked for four to five turns. The target can't flee during this time.
BUG
709010100
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
PSY
7510010-
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
NOR
908520-
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
NOR
12010015-
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
PSY
651002010
The target is attacked with a peculiar ray. This may also leave the target confused.
GRA
12010010-
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
PSY
901001010
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
PSY
--30-
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
NOR
-8540-
An earsplitting screech harshly lowers the target's Defense stat.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
GHO
-10010-
The target is exposed to a sinister ray that triggers confusion.
PSY
--20-
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
NOR
60-20-
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
BUG
8010010-
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
NOR
-10020-
The user flashes a bright light that cuts the target's accuracy.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
DAR
6010025-
The user attacks and has a 30% chance to steal the target's held item simultaneously.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
GHO
--10-
A move that works differently for the Ghost type than for all other types.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
POI
901001030
Unsanitary sludge is hurled at the target. This may also poison the target.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
NOR
--40-
The user switches places with a party Pokémon in waiting and passes along any stat changes.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
FIR
--5-
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
NOR
-1005-
This attack move cuts down the target's HP to equal the user's HP.
PSY
--10-
The user employs its psychic power to exchange Abilities with the target.
BUG
751001510
The user attacks with a sinister beam of light. This may also confuse the target.
POI
--20-
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
GRA
901001010
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
BUG
6010020-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
POI
6510010-
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
POI
4010020100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
BUG
5010020100
The user attacks by pouncing on the target. This also lowers the target's Speed stat.