Carracosta

Pokemon Data

Generation: 5

Height: 1.2m

Weight: 81kg

Starter Cost: 4

Base Stats:

MaxHP

74

Atk

108

Def

133

SpAtk

83

SpDef

65

Spd

32

Sum

495

Type Defence:

NORFIRWATELEGRAICEFIGPOIGRO
0.50.251240.520.52
FLYPSYBUGROCGHODRADARSTEFAI
0.511111111

Evolution Chart:

Carracosta Moves learned by level:

1
WAT
4010025-
The target is blasted with a forceful shot of water.
1
WAT
--40-
The user withdraws its body into its hard shell, raising its Defense stat.
1
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
1
WAT
4010020-
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
1
NOR
--10-
The user endures attacks for two turns, then strikes back to cause double the damage taken.
9
ROC
5010015100
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
12
ROC
60100510
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
15
DAR
601002530
The target is bitten with viciously sharp fangs. This may also make the target flinch.
18
ROC
--10-
The user and its allies are protected from wide-ranging attacks for one turn.
21
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
24
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
27
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
30
GHO
--10-
A move that works differently for the Ghost type than for all other types.
33
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
36
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
41
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
46
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
51
NOR
--15-
The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Carracosta moves learned via TM:

GRO
6010020100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
WAT
75951050
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
NOR
--20-
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
ROC
--10-
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
NOR
--10-
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
ROC
1209010100
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
NOR
8010010-
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
WAT
909010-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
WAT
801001530
The user shoots boiling hot water at its target. This may also leave the target with a burn.
WAT
851001020
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
NOR
851001530
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
WAT
110805-
The target is blasted by a huge volume of water launched under great pressure.
WAT
9010015-
The user attacks everything around it by swamping its surroundings with a giant wave.
ICE
901001010
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
ICE
11070510
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
NOR
150905-
The target is attacked with a powerful beam. The user can't move on the next turn.
FIG
-10020-
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
NOR
8010015-
The target is slugged with a punch thrown at maximum power.
GRO
10010010-
The user sets off an earthquake that strikes every Pokémon around it.
GRO
8010010-
The user burrows into the ground, then attacks on the next turn.
POI
-9010-
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
NOR
--15-
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
WAT
801001520
The user charges at the target and may make it flinch.
PSY
--5-
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
ROC
75901030
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
NOR
--10-
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
NOR
501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
NOR
--10-
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
ICE
559515100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
NOR
-8515-
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
NOR
-10015-
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
NOR
--10-
While it is asleep, the user randomly uses one of the moves it knows.
NOR
-10020-
This full-power attack grows more powerful the more the user likes its Trainer.
NOR
-10020-
This full-power attack grows more powerful the less the user likes its Trainer.
STE
100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
NOR
6010015-
A unique attack that varies in type depending on the Pokémon using it.
WAT
--5-
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
DAR
801001520
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
FIG
401001550
The user attacks with a punch. This may also lower the target's Defense stat.
WAT
358515-
The user traps the target in a violent swirling whirlpool for four to five turns.
NOR
7010020-
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
FIG
1201005-
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
DAR
6510020-
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
WAT
8010010-
Diving on the first turn, the user floats up and attacks on the next turn.
ROC
609515100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
WAT
90851030
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
STE
--15-
The user hardens its body's surface like iron, sharply raising its Defense stat.
GRO
559515100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
ROC
259010-
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
WAT
601002020
The user attacks the target with a pulsing blast of water. This may also confuse the target.
WAT
6510010-
If the target's HP is half or less, this attack will hit with double the power.
PSY
--10100
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
ROC
--20-
The user polishes its body to reduce drag. This sharply raises the Speed stat.
FIG
12070510
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
GRO
901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
NOR
150905-
The user charges at the target using every bit of its power. The user can't move on the next turn.
PSY
80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
STE
801001530
The user slams the target with its steel-hard head. This may also make the target flinch.
ROC
100805-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
ROC
--20-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
ROC
5010015100
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
NOR
6010015-
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.