PokeRogue Game
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Pokémon Moves in PokéRogue
Select type
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Select category
Physical
Special
Status
Search
Name ↑
Type
Category
Power
Acc
PP
Chance(%)
Description
Aqua Tail
Water
WAT
Physical
90
90
10
-
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Seed Bomb
Grass
GRA
Physical
80
100
15
-
The user slams a barrage of hard-shelled seeds down on the target from above.
Air Slash
Flying
FLY
Special
75
95
15
30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
X-Scissor
Bug
BUG
Physical
80
100
15
-
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Bug Buzz
Bug
BUG
Special
90
100
10
10
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
Dragon Pulse
Dragon
DRA
Special
85
100
10
-
The target is attacked with a shock wave generated by the user's gaping mouth.
Dragon Rush
Dragon
DRA
Physical
100
75
10
20
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
Power Gem
Rock
ROC
Special
80
100
20
-
The user attacks with a ray of light that sparkles as if it were made of gemstones.
Drain Punch
Fighting
FIG
Physical
75
100
10
-
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Vacuum Wave
Fighting
FIG
Special
40
100
30
-
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Focus Blast
Fighting
FIG
Special
120
70
5
10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Energy Ball
Grass
GRA
Special
90
100
10
10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Brave Bird
Flying
FLY
Physical
120
100
15
-
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
Earth Power
Ground
GRO
Special
90
100
10
10
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Switcheroo
Dark
DAR
Status
-
100
10
-
The user trades held items with the target faster than the eye can follow.
Giga Impact
Normal
NOR
Physical
150
90
5
-
The user charges at the target using every bit of its power. The user can't move on the next turn.
Nasty Plot
Dark
DAR
Status
-
-
20
-
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Bullet Punch
Steel
STE
Physical
40
100
30
-
The user strikes the target with tough punches as fast as bullets. This move always goes first.
Avalanche
Ice
ICE
Physical
60
100
10
-
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Ice Shard
Ice
ICE
Physical
40
100
30
-
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Shadow Claw
Ghost
GHO
Physical
70
100
15
-
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Thunder Fang
Electric
ELE
Physical
65
95
15
10
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Ice Fang
Ice
ICE
Physical
65
95
15
10
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Fire Fang
Fire
FIR
Physical
65
95
15
10
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Shadow Sneak
Ghost
GHO
Physical
40
100
30
-
The user extends its shadow and attacks the target from behind. This move always goes first.
Mud Bomb
Ground
GRO
Special
65
85
10
30
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.
Psycho Cut
Psychic
PSY
Physical
70
100
20
-
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Zen Headbutt
Psychic
PSY
Physical
80
90
15
20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Mirror Shot
Steel
STE
Special
65
85
10
30
The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy.
Flash Cannon
Steel
STE
Special
80
100
10
10
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
Rock Climb
Normal
NOR
Physical
90
85
20
20
The user attacks the target by smashing into it with incredible force. This may also confuse the target.
Defog
Flying
FLY
Status
-
-
15
-
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Trick Room
Psychic
PSY
Status
-
-
5
-
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Draco Meteor
Dragon
DRA
Special
130
90
5
-
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
Discharge
Electric
ELE
Special
80
100
15
30
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Lava Plume
Fire
FIR
Special
80
100
15
30
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Leaf Storm
Grass
GRA
Special
130
90
5
-
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
Power Whip
Grass
GRA
Physical
120
85
10
-
The user violently whirls its vines, tentacles, or the like to harshly lash the target.
Rock Wrecker
Rock
ROC
Physical
150
90
5
-
The user launches a huge boulder at the target to attack. The user can't move on the next turn.
Cross Poison
Poison
POI
Physical
70
100
20
10
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
Gunk Shot
Poison
POI
Physical
120
80
5
30
The user shoots filthy garbage at the target to attack. This may also poison the target.
Iron Head
Steel
STE
Physical
80
100
15
30
The user slams the target with its steel-hard head. This may also make the target flinch.
Magnet Bomb
Steel
STE
Physical
60
-
20
-
The user launches steel bombs that stick to the target. This attack never misses.
Stone Edge
Rock
ROC
Physical
100
80
5
-
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Captivate
Normal
NOR
Status
-
100
20
-
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Stealth Rock
Rock
ROC
Status
-
-
20
-
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Grass Knot
Grass
GRA
Special
-
100
20
-
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Chatter
Flying
FLY
Special
65
100
20
100
The user attacks the target with sound waves of deafening chatter. This confuses the target.
Judgment
Normal
NOR
Special
100
100
10
-
The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.
Bug Bite
Bug
BUG
Physical
60
100
20
-
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
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